Sub£ºMath | ToolChain| OpenGL | OpenGL ES | iPhone | D3D Mobile | Maya | Houdini | Forum
Last Modified£ºNew toy iPhone ¡£(N/A
means
not available yet)
Math: Fundamental
Trigonometric function
Vector
Matrix
Projection
1. MS
Win32 and Windows Mobile 5.0 ToolChain 2007-09-01
2. PowerVR GLES 1.0 PCE
SDK 2007-09-01
3. AMD GLES 2.0 PCE SDK N/A
4. Mavell 2700G SDK (Former
Intel 2700G SDK) 2007-09-01
Prep - 1£ºDevelop
Windows
Mobile 5.0 Application 2007-02-10
Prep - 2£ºKnow Your Hardware
2007-02-12
Basic - 0£ºGet Familiar with
OpenGL ES community
2007-2-18
Basic - 1£ºInit EGL 2007-02-13
Basic - 2£ºInit OpenGL ES
2007-03-28
Basic - 3£ºTraditional Hello World
2007-02-13
Itermidiate - 1£ºLoad a Model
2007-02-27,
2007-03-01
Itermidiate - 2£ºMaterial and
Texture 2007-04-29
Itermidiate - 3£ºEnable Lighting
hold on, upload soon
Itermidiate - 4£ºFinal Color
Determinated N/A
Itermidiate - 5£ºView Volume and Camera
N/A
Itermidiate - 6£ºMoving N/A
Itermidiate - 7£ºMask N/A
Advanced - 1£ºCompressed Texture
2007-09-01
Advanced - 2£ºLight Mapping N/A
Advanced - 3£ºMultiple Texture N/A
Advanced - 4£ºMulti-pass Texture N/A
Advanced - 5£ºBumpmapping: DOT3 Per-Pixel Lighting and Normal Map
N/A
Advanced - 6£ºEnvironment mapping: CUBE
N/A
Advanced - 7£ºAntiAlias-FSAA
2007-09-1
Advanced - 8£ºFog N/A
Advanced - 9£º- N/A
Advanced -10£ºTransparency N/A
Application - 1£ºConverte 3D Model -
Wavefront .obj 2007-9-18
Application - 1£ºWorld - SkyBox N/A
Application - 2£ºMesh Morphing N/A
Application - 3£ºBone Animation N/A
Application - 4£ºBillboard N/A
Application - 4£ºParticle System N/A
Application - 5£ºMap and Space N/A
Application - 6£ºInteraction with Scene
N/A
Application - 7£ºCollision Detection
N/A
Application - 8£ºEngine N/A
Application - 9£ºInner space N/A
Application -10£ºOuter space N/A
Maya:
Maya is powerful and easy to use, it was ever belongs to SGI but now
owned by Autodesk.
MEL Export Maya 3D
Model
2007-02-25
Analysis MEL
Expored Model
2007-02-26
Houdini:
It is said that, Houdini is the apllication with pipe line in box, Maya
is the application you need create a pipe line for it, this is the only
important different.
1. Export Houdini Model
2007-09-01, 2007-09-18
2. Export Full Scene N/A
Declare: If not specially explains, All materials like literal,
picture, program are created and owned by myself.
All rights reserved.